
Gretel and Hansel is a pixel art game adaptation of the classic German fairy tale.
Two players, play as the siblings, trapped in the witch’s house, trying to escape, while the third player, the witch, is hunting them down one by one.
Two monitors and three Xbox controllers required to play this game.
3 WEEKS, TEAM OF 3
© Most visuals are made by 2D artist Clare Lee

Monitor Display # 1 : The Witch Player

As a witch, you can use the EYE to take a peek at where is Gretel and Hansel

Monitor Display # 2 : Player Gretel and Hansel trying to escape the house
On Gretel and Hansel, I was a Level Designer and 2D Artist. My duties included:
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Being the owner/vision holder and producer at all levels
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Creating level layouts (whitebox/greybox/UI implementation)
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Designing gameplay sequences such as interactive cut scenes, environment puzzles, each player's persona and their abilities etc.
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Designing an interactive gameplay system
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Create and implement animated art assets