



Tarot Academy is a 2D Turn-based Tarot Card Battle Game. This game is designed for 2 players. This game could be played both in physical deck and on digital side.
3 WEEKS, TEAM OF 4
© All tarot cards are designed by Jasmine Chen

In this game, I am the Unity Programmer. My duties include:
-
Scripting the combat system, card element system, restraint cycle system, attack value system, battle rule system
-
Creating level layouts (whitebox/greybox/UI placements)
-
Combat scenario setup and scripting
-
User testing and feedback loop

We made a lot of changes from the Original Waite Tarot cards, and designed our own deck, as well as the whole new battle rules. Each player chooses from the two characters, either the Sun or the Moon, as their profile, and begins battle by randomly drawing 5 minor Arcana from the deck. In our game, the two players against each other need to solve the restrain cycle between different elements and calculate their hand points in order to find the right strategy to attack their opponents.

© Emily Xie
All content and trademarks property of their respective owners